Austin, Texas — Aspyr has removed AI-generated voice content from its upcoming game, “Tomb Raider IV-VI Remastered,” following legal actions stemming from the controversial use of synthetic voice technology. As the video gaming industry increasingly adopts AI for various applications, the response from developers and artists has been mixed, and in some cases, litigious. The controversy highlights the delicate balance between technological innovation and creative rights.
The original trilogy of the “Tomb Raider” series was favorably received when it was remastered and released in early 2024. However, the subsequent release of “Tomb Raider IV-VI Remastered” in 2025 drew criticism not only for its gameplay improvements but also for its use of AI-generated voiceovers. The legal troubles began when Françoise Cadol, who lent her voice to the character Lara Croft in French, filed a lawsuit against Aspyr Media. According to court documents, Cadol was unaware that her voice had been replicated using AI without her permission until fans alerted her after an August 2025 update.
In response to the backlash, Aspyr announced on its support site that a new update would entirely eliminate AI voiceover content from the game. Cadol’s lawsuit seeks to determine how many copies of the remastered collection have sold, aiming to secure compensation for the unauthorized use of her voice.
Interestingly, the update that drew Cadol’s attention also included new dialogue voiced by AI, which stood in stark contrast to the earlier lines. This raised questions about how much of the remastered content had been altered through technology. Aspyr has yet to clarify how extensively AI was utilized for the voiceovers or if all in-game dialogues were affected.
Despite removing the AI content, the implications of Cadol’s lawsuit loom large, with the company acknowledging in its patch notes that the use of AI was “unauthorized.” It remains uncertain how this development will affect the ongoing legal proceedings. The gaming industry is witnessing a growing trend of backlash against AI technologies, as evidenced by Blizzard’s recent removal of an advertisement related to “Overwatch 2” due to an AI art issue.
As debate continues, many in the gaming community, including fans and industry artists, have expressed dissatisfaction with AI’s growing presence in game development. The future of AI in gaming remains ambiguous, creating a challenging landscape for developers who must navigate both innovation and ethical responsibilities.
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